![]() V-Ray, Corona, Maxwell Render, Arnold, Keyshot and the like. These are the "big guns" in the field - the ones that have survived market competition over the years, and who truely aim to be all things to all people. JaguarBeastProduction's advocay led me to realize something I'd not really given much thought to before - I think we've entered into a time period where there are at least three kinds of rendering engines, and possibly more, whose differences we should be aware of and sensitive to in our discussions.įirst, I think there are the "general purpose" rendering engines. ![]() Even if it is a ncessity of the business today. ![]() A situation I woud not have thought to find myself in in prior years because of the heavy expense of doing this. In my particular case, I am a freelancer model-builder - a person necessarily forced to cover a wide range of subjects, so I am equally forced to have many kinds of software, and therefore, I subscribe to multiple rendering engines. So, I downloaded the free trial and played with it for an hour or so. JaguarBeastProduction recommended D5 Render as a good choice, and I was not familiar with it. I was recommending the Maverick Render software - the choice of this rendering engines has implications for the choice of some pieces of computer hardware. This idea was provoked by a short discussion JaguarBeastProduction and I got into in response to a question about PC specs for a person who makes jewelry models and is looking to upgrade. I've certainly been guilty of this myself in the past. We may be doing a disservice to newly come model-builders by continuing in these older ways. it is my personal opinion that the days of all of us advocating for the superiority of one rendering engine over another are probably gone. As is the fact that we have a whole new generation of very talented computer scientists creating new kinds of possibilities for rendering engines. New developments in physically based rendering, and some shifts in the costs of rendering engine developments are changing this situation. Up until the very recent past, there were only a handful of rendeeringing engines who had survived the long market competition of years, and each one has strived to be "The One" that will meet all a person's needs. Most people can't afford more than one rendering engine, so there is kind of a premium on making a good selection of a rendering engine. This is a topic we probably don't discuss well enough, but is suitable for a forum like this one, particulary if we are trying to help others make good choices about the software they need.
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